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Cursed City

A monthly challenge through the blighted city of Sintranos: 4 districts of 25 stages each, and Amius the Lunar Archon waiting at the end. Here is how it works, then the map of every stage, with the enemies, the team conditions and the rewards of each one. Jump to the map

Opens at
Level 52
Stages
101 on each difficulty
Keys held, at most
8
Restarts every
30 days

What is Cursed City?

Cursed City is a monthly challenge: you fight your way across Sintranos, one stage at a time, against fixed teams of enemies, under special team conditions that change. The city is split into 4 districts, Cobblemarket, Deadrise, Plagueholme and Soulcross, each with 25 stages. Beyond them waits Amius the Lunar Archon, the final boss, who has his own stage.

Clearing the boss stages earns Artifacts and Accessories from two gear sets you cannot get anywhere else: Supersonic and Merciless. Amius pays Cursed Remnants, which buy summons of Epic and Mythical champions, Void Epics among them.

The monthly rotation

Cursed City restarts every 30 days, at 14:15 UTC. The current rotation ends on 26 November 2026 at 14:15 UTC.

Each stage pays its first-clear reward once a rotation, and your progress through the city starts again when the rotation does. So clear what you can before it ends.

Keys

Every attempt on a stage costs 1 Cursed City Key, and you can hold up to 8. They refill over time; the game’s files do not say how many a day, so check in the game. Amius himself costs no key, but you need 3 Eclipse Keys to fight him (see Barriers and Eclipse Keys below).

Normal and Hard

Every district has the same 25 stages on Normal and on Hard, and Amius is on both. Hard is the step up: stronger enemies, and its own Cursed Remnants, kept apart from the Normal ones. Your progress on the two difficulties is separate, so a stage cleared on Normal is still waiting on Hard.

Every stage page here shows the enemy champions of that stage on the difficulty you pick, wave by wave, with their stats.

The kinds of stage

  • Normal stages: 16 in each district. Three waves against a fixed team.
  • Boss stages (a crown on the map): 3 in each district. One boss on its own.
  • Double Boss stages (a crown and a double ring): 3 in each district. Two bosses at once.
  • Awakened stages (a dashed ring): the last three of each district, 23 to 25. They ask for a team that brings Awakened champions: the Awakening grades of your team are added up and must reach the number shown on the stage.
  • Amius: the final boss, alone in the middle of the city.

The game’s files carry no label for these kinds; they are told apart by how each stage is built (see raid-datamine’s CURSED_CITY.md).

Team conditions

Cursed City does not let you bring any team. Every stage carries 5 possible team conditions, numbered I to V, such as “bring at least one champion from these factions”. The game uses one of them for the whole rotation, the same numeral on every stage.

This rotation it is condition III, until 26 November 2026 at 14:15 UTC. Then it changes to condition IV. They take turns in order, one a rotation, and come round again after V.

  • IIIThis rotation, until 26 November 2026
  • IVFrom 26 November 2026
  • VFrom 26 December 2026
  • IFrom 25 January 2027
  • IIFrom 24 February 2027

The requirement itself differs from stage to stage, so each stage page lists all 5 with the one in force highlighted. Where a condition lists several factions or affinities, a champion needs only one of them.

Barriers and Eclipse Keys

To fight Amius you must collect 3 Eclipse Keys. The game says they come from beating Double Boss stages in Cobblemarket, Deadrise and Plagueholme.

The files also mark 9 of those Double Boss stages on each difficulty as barriers (the Double Bosses of Soulcross are not marked). Barriers are the stages that guard Amius, and they open and close with the rotation.

Rewards

A stage pays its reward once a rotation, the first time you clear it; there is nothing to repeat for. The reward is on each stage’s page. Cursed Remnants come from quests as you clear more of the city, and buy a chest with 4 rolls:

QuestNormalHard
Clear 25 stages55
Clear 50 stages55
Clear 101 stages4040
Clear 6 Awakened stages1010
Clear 12 Awakened stages1515
Defeat Amius2525
Remnant chest (4 rolls)100 to buy100 to buy
Everything a full clear of one difficulty pays

Normal: all 101 stages

  • Energy x525
  • Silver x1,525,000
  • Lesser Magic Potion x20
  • Greater Magic Potion x8
  • Superior Magic Potion x5
  • Lesser Force Potion x20
  • Greater Force Potion x8
  • Superior Force Potion x5
  • Lesser Spirit Potion x20
  • Greater Spirit Potion x8
  • Superior Spirit Potion x5
  • Lesser Void Potion x20
  • Greater Void Potion x8
  • Superior Void Potion x5
  • Lesser Arcane Potion x25
  • Greater Arcane Potion x10
  • Superior Arcane Potion x5
  • Mortal Soul Coin x2,000
  • Low Artifact Enchantment Gem x80
  • Mid Artifact Enchantment Gem x75
  • High Artifact Enchantment Gem x15
  • Low Accessory Enchantment Gem x80
  • Mid Accessory Enchantment Gem x75
  • High Accessory Enchantment Gem x15
  • Classic Arena Refill x3
  • 100% XP Boost (1 Day) x2
  • Rare Skill Tome x1
  • Epic Skill Tome x2
  • XP Brew x44
  • Rank 3 Chicken x3
  • Rank 4 Chicken x4
  • Rank 4 Vitality Glyph x4
  • Rank 5 Vitality Glyph x3
  • Rank 4 Strike Glyph x4
  • Rank 5 Strike Glyph x3
  • Rank 4 Endurance Glyph x4
  • Rank 4 Haste Glyph x7
  • Rank 5 Haste Glyph x3
  • Rank 4 Resistance Glyph x7
  • Rank 4 Precision Glyph x7
  • Rank Charm x29
  • Rarity Charm x31
  • 20 Multi-Battle attempts x2
  • 50 Multi-Battle attempts x1
  • 6* Legendary Chaos Ore x1
  • 5* Legendary Chaos Ore x2
  • 6* Epic Chaos Ore x1
  • 5* Epic Chaos Ore x6
  • Mortal Soulstone x1
  • Flexible chest artifact 1 x3
  • Flexible chest artifact 2 x3
  • Flexible chest artifact 3 x6
  • Flexible chest artifact 4 x9
  • Flexible chest artifact 5 x3
  • Flexible chest artifact 10 x1
  • Flexible chest accessory 3 x1

Hard: all 101 stages

  • Energy x1,475
  • Silver x2,075,000
  • Greater Magic Potion x10
  • Superior Magic Potion x15
  • Greater Force Potion x10
  • Superior Force Potion x15
  • Greater Spirit Potion x10
  • Superior Spirit Potion x15
  • Greater Void Potion x10
  • Superior Void Potion x15
  • Greater Arcane Potion x15
  • Superior Arcane Potion x15
  • Mortal Soul Coin x750
  • Immortal Soul Coin x2,000
  • Eternal Soul Coin x1,000
  • Low Artifact Enchantment Gem x110
  • Mid Artifact Enchantment Gem x75
  • High Artifact Enchantment Gem x65
  • Low Accessory Enchantment Gem x110
  • Mid Accessory Enchantment Gem x75
  • High Accessory Enchantment Gem x65
  • Summon Particle x200
  • Live Arena Refill x4
  • Epic Skill Tome x1
  • XP Brew x115
  • Rank 3 Chicken x2
  • Rank 4 Chicken x2
  • Rank 5 Chicken x1
  • Rank Charm x35
  • Rarity Charm x35
  • Mythical Charm x288
  • 50 Multi-Battle attempts x4
  • 6* Legendary Chaos Ore x2
  • 5* Legendary Chaos Ore x2
  • 6* Mythical Chaos Ore x1
  • 5* Mythical Chaos Ore x6
  • Mortal Soulstone x3
  • Flexible chest artifact 6 x3
  • Flexible chest artifact 7 x9
  • Flexible chest artifact 8 x6
  • Flexible chest artifact 9 x2
  • Flexible chest artifact 11 x1
  • Flexible chest accessory 1 x3
  • Flexible chest accessory 2 x1
  • Flexible chest accessory 4 x1
  • Rank 2 Basalt x1
  • Rank 3 Basalt x3
  • Rank 4 Basalt x2

Tips

  • Read the stage before you spend a key. Each page shows every enemy with its level and stats, and the team condition in force this rotation (condition III) that your team has to meet.
  • Keys cap at 8, so do not let them sit full: a spare key is a stage you could have cleared.
  • Go for the Double Boss stages in Cobblemarket, Deadrise and Plagueholme early: the 3 Eclipse Keys they give are your way to Amius.
  • Keep your Awakened champions for stages 23 to 25 of each district, where the team has to carry enough Awakening grades.
  • Progress starts again with every rotation, so use the days you have rather than saving stages for next month.
  • Normal and Hard pay different Cursed Remnants. Clear Normal first to learn the city, then take the same route on Hard.

The map

Every stage of the city. Drag to move, pinch or use the buttons to zoom (scroll-wheel zoom switches on once you click the map), and click a stage to open its page. The thin lines are the paths between stages. Pick a difficulty to choose which page a click opens.

CobblemarketDeadrisePlagueholmeSoulcrossBossDouble BossAwakenedAmius

The districts

Cobblemarket

Stages C1 to C25

Bosses
5, 8, 22
Double Bosses
13, 18, 20
Awakened
23, 24, 25

Deadrise

Stages D1 to D25

Bosses
9, 17, 21
Double Bosses
10, 14, 15
Awakened
23, 24, 25

Plagueholme

Stages P1 to P25

Bosses
5, 7, 22
Double Bosses
10, 12, 16
Awakened
23, 24, 25

Soulcross

Stages S1 to S25

Bosses
5, 9, 17
Double Bosses
11, 15, 22
Awakened
23, 24, 25

Amius the Lunar Archon

The final boss, in the middle of the city. Needs 3 Eclipse Keys, and no Cursed City Key.

Compare with your own progress in My Cursed City once you have signed in and synced your account.